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Lich

(image)

A lich is the physical embodiment of black magic's first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away.

It is not known, save perhaps by the inner circles of necromancy, whether life is prolonged indefinitely or simply extended. But the fact that this question can be raised at all, testifies to the magnitude of what their order has achieved.Praecipuum Oppugnationes a procul huius unitatis magicae sunt et semper probabilitatem bonam habent ferendi adversarios.In proelio haec unitas vitam ex victimis exhaurire potest ut salutem propriam renovet. Oppugnatio sancta huius unitatis damnum vastum infligit in inmortuis, etiam nonnulli vivis. Haec unitas in gurgite invisibiliter se movere potest, quia non eget aera a superficie.

Promovetur ad: Veneficus Tenebrosus
Promovetur ad: Ancient Lich
Pretium: 50
PS: 60
Motus: 6
PE: 236
E gradu: 3
Gratia diei et noctis: tenebrarum
IDBM Lich
Facultates: demergere
(image)touch
e procul
9 - 3
concursus
exhaurit
(image)chill tempest
frigidum
13 - 3
e procul
magicalis
(image)shadow wave
e procul
9 - 3
e procul
magicalis
Repugnantiae
lamina10%
transfigere30%
incussus-10%
ignis0%
frigidum60%
e procul-40%
AgerPretium MotusDefensus
Aqua320%
Castellum160%
Caverna240%
Colles250%
Flat140%
Frozen230%
Gurges310%
Harena230%
Maritima230%
Montes360%
Montes Inexsuperabiles9940%
Nemus Fungorum260%
Pagus160%
Palus230%
Silva250%
Unwalkable9920%